Double Dragon Fight(Mod Menu)
Mod Menu 1. No time limit 2. infinite energy
In 1995, TECHNOS brought Double Dragons to the stage of NEO.GEO, this time in the form of a battle game to reproduce the rivers and lakes. Players can play Billy, Jamie, and Marianne. In 1996, a ported and improved version of this game appeared on PS. In addition to the NEO.GEO mode, the more gorgeous OVERDRIVE mode and the TINY 3D mode of cardboard human fighting have also been added. The keys are not divided into fists and feet, but are divided into four levels of intensity. CHARGE technology is a super nirvana. As long as the enemy is hit or attacked, the energy in the energy bar will increase. When the energy bar is full, the word "CHARGE" will appear, so that the CHARGE technique can be used. There are two main types of continuous skills in this game, one is the nirvana cancellation formed by nirvana to cancel the common skills, and the other is similar to the chain skills of Teen Street Fighter. Press the attack button in order from light to heavy to continuously attack the opponent, but it is only available in OVERDRIVE MODE.
Bug Fixes