Ludo App Apk v1.2
App Name:
Ludo App
1.2
for Android
Updated on
Sun Sep 24 05:10:47 CST 2023
6.0
The description of Ludo App
Ludo Game
Two, three, or four can play, without partnerships. At the beginning of the game, each player's four tokens are out of play and staged in the player's yard (one of the large corner areas of the board in the player's colour). When able to, the players will enter their tokens one per turn on their respective starting squares, and proceed to race them clockwise around the board along the game track (the path of squares not part of any player's home column). When reaching the square below his home column, a player continues by moving tokens up the column to the finishing square. The rolls of a single die control the swiftness of the tokens, and entry to the finishing square requires a precise roll from the player. The first to bring all their tokens to the finish wins the game. The others often continue to play to determine second-, third-, and fourth-place finishers
Each player rolls a die; the highest roller begins the game. Players alternate turns in a clockwise direction.
To enter a token into play from its yard to its starting square, a player must roll a 6. The player can draw a token from home every time he gets a 6 unless home is empty or move a piece 6 times. The start box has 2 own tokens (is doubled). If the player has no tokens yet in play and rolls other than a 6, the turn passes to the next player.
Players must always move a token according to the die value rolled. Once a player has one or more tokens in play, he selects a token and moves it forwards along the track the number of squares indicated by the die. If an opponent's token is blocking your pathway, you will need to land on the same space as the token to capture it. You cannot move past that token. Passes are not allowed; if no move is possible, the turn moves to the next player.
If the player cannot draw a token from home, rolling a 6 earns the player an additional or "bonus" roll in that turn. If the bonus roll results in a 6 again, the player earns again an additional bonus roll. If the third roll is also a 6, the player may not move and the turn immediately passes to the next player.
Two, three, or four can play, without partnerships. At the beginning of the game, each player's four tokens are out of play and staged in the player's yard (one of the large corner areas of the board in the player's colour). When able to, the players will enter their tokens one per turn on their respective starting squares, and proceed to race them clockwise around the board along the game track (the path of squares not part of any player's home column). When reaching the square below his home column, a player continues by moving tokens up the column to the finishing square. The rolls of a single die control the swiftness of the tokens, and entry to the finishing square requires a precise roll from the player. The first to bring all their tokens to the finish wins the game. The others often continue to play to determine second-, third-, and fourth-place finishers
Each player rolls a die; the highest roller begins the game. Players alternate turns in a clockwise direction.
To enter a token into play from its yard to its starting square, a player must roll a 6. The player can draw a token from home every time he gets a 6 unless home is empty or move a piece 6 times. The start box has 2 own tokens (is doubled). If the player has no tokens yet in play and rolls other than a 6, the turn passes to the next player.
Players must always move a token according to the die value rolled. Once a player has one or more tokens in play, he selects a token and moves it forwards along the track the number of squares indicated by the die. If an opponent's token is blocking your pathway, you will need to land on the same space as the token to capture it. You cannot move past that token. Passes are not allowed; if no move is possible, the turn moves to the next player.
If the player cannot draw a token from home, rolling a 6 earns the player an additional or "bonus" roll in that turn. If the bonus roll results in a 6 again, the player earns again an additional bonus roll. If the third roll is also a 6, the player may not move and the turn immediately passes to the next player.
If you like this game, you can try to play the similar games below:
——Uploaded by the user
Additional Information
Category: Board Publisher: Jaculus Technologies Private Limited Requirements: Publish Date: Sun Sep 24 05:10:47 CST 2023
Ludo App 1.2 Update
Updated on Sun Sep 24 05:10:47 CST 2023- Play With Ludo App Robot - Two, three, or four can play, without partnerships. - Play Offline with family, friends
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